Rocket League makes history as it goes cross platform

Boasting a community of more than 15 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem that offers easy-to-understand controls and fluid, physics-driven competition. If you haven’t tried it yet, then you’ve been missing out on some frenetic gameplay in this insane game! Available digitally on Xbox One, PlayStation4, and Windows PC via Steam, Rocket League includes more than 100 billion possible vehicle and game mode customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.

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Independent videogame developer and publisher, Psyonix, announced Yesterday that the sports-action hit, Rocket League, now supports cross-network play between the Xbox One and Steam PC versions, making it the first-ever Xbox One game to do so. Nearly 2 million Xbox One players have competed in Rocket League since its launch in February 2016, but starting today, that pool of teammates and opponents grows even larger. With this new addition, players can now easily include (or not include) cross-network rivals in both public and private matches, thanks to an easy-to-find toggle check box in the Options menu.

Jeremy Dunham, Vice President, Psyonix.

“We’re really excited to bring Xbox One and PC players closer together, Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.”

Xbox One and Steam PC cross-network compatibility was released worldwide last night. What are you waiting for, take it to the PC gamers in matches now!

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